Traits
Horns (Default)
Applies to the head only. A pair of horns, can be any shape, size, or style.
This trait can be obtained by using the Horn Resin item.
Frayed Wires (Default)
Can apply to the any part of the body. Torn wires sticking out of the body, can be straight or curly/twisted.
This trait can be obtained by using the Electrical Wires item.
Ears (Default)
Applies to the head only. Any sort of of animal-based ear; can be based off of fictional animals, must not mimic Satellite or Dish ears.
This trait can be obtained by using the Ear Components item.
Spikes (Default)
Can apply to any part of the body. Spikes protruding from an Amicabot.
Spikes may protrude from the snout or "nose" area to create the appearance of a "nose horn", but this trait may not be used to deliberately mimic other species; Amicabots must still resemble their own species through faceplates, cores, and general anatomy.
This trait can be obtained by using the Pressure Reinforcement Module item.
Armor/Plating (Default)
Can apply to any part of the body. Extra armor for an Amicabot's body; can be used to make more mech-oriented designs. This category includes scales and shells.
This trait can be obtained by using the Pressure Reinforcement Module item.