Traits
Haunted (Seasonal)
Gives an Amicabot ghostly whisps floating around their body. These ghosts can have simple limbs or ears, but must follow the same general body shape as the example artwork. The ghosts cannot be detailed and may not be mistaken for full unique characters.
This Autumn seasonal trait can be obtained by using the Abandoned Doll item.
Radioactive (Corrupted)
Applies to the entire Amicabot. Makes an Amicabot emit radioactive particles. Has an optional visual effect of a grainy/pixelated texture on top of the Amicabot; higher radiation levels cause more grain to be visible over the Amicabot, and lower levels may have a subtle texture or none at all. Grain effect can be turned on and off for art.
This trait can be obtained by using the Suspicious Cylinder item.
Transformation (Corrupted)
Applies to the entire Amicabot. Gives an Amicabot the ability to transform body parts or change into different forms. (Alternate forms must be listed on the masterlist.)
These Amicabots must follow a similar theme or design scheme (such as core/faceplate shapes, colors, or aesthetic/design themes).
There is a maximum limit of 10 Alternate Forms per Amicabot. Linked Bodies are included in this limit, meaning that it can't be used to circumvent having more than 10 designs at once on a Masterlist Entry.
Linked Bodies (Corrupted)
Applies to the entire Amicabot; two or more Amicabots are permanently linked together as one, like a hivemind.
These Amicabots must follow a similar theme or design scheme (such as core/faceplate shapes, colors, or aesthetic/design themes).
There is a maximum limit of 10 Linked bodies per Amicabot. Alternate forms from transformation are included in this limit, meaning that it can't be used to circumvent having more than 10 designs at once on a Masterlist Entry.
Malware (Corrupted)
Applies to the area around an Amicabot. Causes an Amicabot to become swarmed with pop-ups and display unusual behavior. Not actually infectious to other Amicabots for masterlist reasons, but they can temporarily overload other Amicabots' senses with viruses, advertisements, or popups.
This trait can be obtained by using the CLICK HERE item.
Floating/Detachable Limbs (Corrupted)
Applies to specific parts of an Amicabot; limbs that are floating or otherwise detachable from the body.
Glitched (Corrupted)
Applies to any part of the Amiabot or the entire Amciabot; EMP overload causes a glitched look in the perspective of other Amicabots, such as misplaced "pixels" or chromatic aberration effects. Can be turned on and off for art.
This trait can be obtained by using the Forbidden Disc item.
Misplaced Core (Corrupted)
Applies to any part of the Amiabot; gives an Amciabot a core that's off-center or located on another part of the body than the chest.
Multiple Cores (Corrupted)
Gives an Amicabot two or more cores. Applies to the chest area only unless Misplaced Core is present on an Amicabot.
Missing Casing/Plating (Corrupted)
Removes the casing normally protecting an Amicabot's body to reveal its internal components, skeleton, or other insides.
Tarnished Form (Corrupted)
Grants an Amicabot an alternate form that is tarnished, weathered, rusted, worn, or otherwise damaged by time. The original form must appear at least somewhat clean and functional, and the Tarnished form must appear clearly tarnished. Tarnished form must retain the appearance of the original design and reference its colors and markings, but can have misisng limbs, damage on the body, or signs of wear that weren't originally there. Casing must not be missing on the Amicabot unless the Missing Casing trait is available for the slot or current design.
This trait can be obtained by using the Broken Clock item.
Core Meltdown (Corrupted)
Gives an Amicabot a melting appearance on the core. Can be applied to Amicabots with multiple or misplaced cores. Applies only to the core; cannot apply to Prototype Amicabots unless they have the Experimental Nuclear core.
This trait can be obtained by using the Unstable Core item.
Solar Power (Prototype)
Allows a Prototype Amicabot to derive power from the sun; must have visible solar panels either built into the body or protruding from it. At least two solar panels must be present.
Experimental Nuclear (Prototype)
This is the prototype equivalent of an Amicabot's regular core, but due to the experimental nature, it's much bulkier and less efficient! These cores take up the majority or entiety of an Amicabot's chest and are concave.
The Radioactive trait may be freely added when creating a Prototype Amicabot with this trait.
Hydro-Electric (Prototype)
Water-powered cores were tested out for Prototype Amicabots; they were found to be less efficient compared to modern Amicabots, but there are still some Prototypes with them! Prototype Amicabots with this trait have turbines that spin as water rapidly circulates through, and outside of them. This can be shown with tubes filled with water, waterfalls, and turbines inside water.
The Exterior Tubing and Container trait may be freely added when creating a Prototype Amicabot with this trait.
Battery (Prototype)
A visible battery pack is present on an Amicabot, which provides electical power. Must be charged or replaced if the battery fails or runs out. Battery packs may appear as "backpacks" on the back, or with visible paneling that can be removed in significant locations like torso.
Fossil Fuel (Prototype)
The least environmentally-friendly Prototype power source... Prototype Amicabots with this Power Source run solely on fossil fuels that must be refilled. Exhaust pipes may be located on any part of the body. When a Prototype Amicabot with this power source is active, toxic fumes will be vented from the pipes.
Wood Burning (Prototype)
An internal furnace keeps a Prototype Amicabot going with thermal power, but wood is needed to replenish energy. Chimneys may be present on Amicabots with this trait.
The High-Tech Abilities trait may be freely added when creating a Prototype Amicabot with this trait.
Steam (Prototype)
Steam power was tested on Prototype Amicabots. Amicabots with this power source are designed with extra gears, wheels, steam pipes, and various other thing.
The Cooling Towers and Treads/Wheels traits may be freely added when creating a Prototype Amicabot with this trait.
No Faceplate (Prototype)
Prototype Amicabots may be missing faceplates, as faceplates weren't quite worked out yet in certain developmental stages. Instead of having visible seams on their faces, these Amicabots have a completely smooth face.
Cannot be combined with the Rare Faceplate Shape trait.
This trait is exclusive to Prototype Amicabots, and cannot be applied to other subtypes.